24/7 LIVE CHAT

MSN: service@goldicq.com
(Customer Service,24 X 7 Online)
MSN: goldicq@gmail.com
(Full,can't be added)
MSN: goldicqvip@gmail.com
(Customer Manager,12 X 5 Online)
Yahoo: gold_icq
Aim: goldicqcom
Icq: 566963819

Suggest & Complaint: suggest@goldicq.com
Delivery
1.Our promise for Maplestory Mesos sending is 8 mins-24 hours.

2.After you pay, please contact with our online support , we will arrange a face to face trade with you in game.

3.If you any questions, you can see the FAQ first. If your questions are not included in FAQ page, you can contact us by any way listing on the site.
Describe
We offer a range of services for your Maple story character. We are selling Maplestory Mesos and doing power leveling for you at an unimaginable price. You can buy cheap Maplestory Mesos and Maple story power leveling from us, a professional, loyal and reliable Buy Maplestory Mesos exchange corporation and power leveling work group.
Maple Story News & Events
Maplestory Mesos>>News0807 >> Evolving MMOs: Changing Business Models
Evolving MMOs: Changing Business Models

At the Austin GDC, an interesting panel took place on the issue of changing business models in MMOs - Free To Play has an easy to read, to the point summation of the panel, which included Robert Ferrari of Turbine (LOTRO), Hilmar Veigar Petursson of CCP (EVE Online), Nicolay Nickelsen of Funcom (Age of Conan), and Min Kim of Nexon (Maple Mesos), reported by KOTAKU.

The details are as below:

Robert: F2P has a huge influence. But we have been based on subscriptions for years, with some games being around for 10+ years. Subscripitions hit a hardcore audience that is really embedded in those games. But as you expand your audience, they aren't as hardcore anymore and F2P becomes more enticing as subs only wouldn't appeal.

Nicolay: Both models work. Hardcore gamers are comfortable with sub model Maple Mesos and most of the games with microtransactions have been casual games. But it is possible to have more than one biz model in a game.

Min: There is room in the market for both biz models. F2P in North America will make a large push as teenagers can't commit to ?15/month, so F2P will work well with them. Nexon saw lots of success when the market went beyond core to mass market.

Hilmar: Consumers are changing the business model of games - consumers making decisions. You can play Maple Mesos Eve online through our trial program as a F2P program - users are able to "game" our trial system to play it as a F2P game. It's a challenge for companies to adopt the needs of the market rather than keeping their head in sand. People will play the game how they want.

[Source:Original] [Author:admin] [Date:08-10-09] [Hot:]
Copyright © 2007-2009 All Rights Reserved by Goldicq.com